Maschinenraum ยท documents

Read the machine.

What the neon room is, how it is built, what changed along the way, and where it could go next. Every page is a single file; this folder is served by the game at /docs/.

Platform

How people (and Claude) could bring a whole DJ room into the world without a restart: kits, sandboxes, hot-swapped rooms.

interactive study
Player's guide

How to move, talk, play and build, with mouse and keys or touch, without spoilers. Also at /guide in the game.

for players
Handbook

Building rooms, looks, sounds and games, the commands that check them, operating the server.

for builders
Technical design

The server's rooms and fan-out, the event log, the protocol, the renderer's passes and the shared deterministic code.

for engineers
Engine log

The renderer's story in screenshots: looks, light, rooms and the city, change by change.

pictures
Waypoint

Where it stands: what exists and how solid it is, pitfalls, gaps, dead code, docs that disagree with the code, what to clean up and do next.

status